// Fill out your copyright notice in the Description page of Project Settings.

#include "WorldConnectable.h"
#include "WorldEntityReferencing.h"

WORLD_ENTITY_META_DEFINE(FWorldConnectable, FWorldEntity);

FWorldConnectable::FWorldConnectable()
	: Super()
	, Name(this, "")
{}

FWorldConnectable::FWorldConnectable(const json& j)
	: Super(j)
	, Name(this, "", _xml, "name")
{}

FWorldConnectable::~FWorldConnectable()
{}

void FWorldConnectable::Resolve(FWorldEntityReferencing& referencing)
{
	Super::Resolve(referencing);
}
